6 results below.
| Program name | Category | Author | Date added | Description | SS |
| ASCIIFinder | miscasm86 | Andreas Finne | 2000-07-15 00:00:00 | A simple program that allows you to select ASCII charecters and copy them into the UNDEL buffer for use in basic programs. Cool! | No |
| JezzBall 86 1.0 | gamesasm86 | Andreas Finne | 2000-07-15 00:00:00 | Original ZShell game by Magnus Svedin msv97@usa.net. The goal is to win 75% of the screen, when you manage that you'll advance to next level. To win space, draw lines and if you manage to make a closed area without any ball in it, you win that area. | No |
| TriMounts 86 v0.1 | gamesasm86 | Andreas Finne | 2000-07-15 00:00:00 | A cool card game ported from the 85. The object is to clear all the cards from the pile in front of you. | Yes |
| Dots 1.0 | gamesasm86 | Andreas Finne | 2000-11-20 00:00:00 | In Dots you have a screen filled with dots. Take turns with your opponent connecting adjacent dots. Your opponent can be the calculator or another person. The object of the game is to complete the fourth side of as many squares as possible. After a square is completed the same player must continue connecting dots until a square is not completed. The game is over when all of the squares have been completed. The winner is the player who has completed the most squares. | No |
| Dots 1.0 | gamesusgard85 | Andreas Finne | 2000-11-20 00:00:00 | In Dots you have a screen filled with dots. Take turns with your opponent connecting adjacent dots. Your opponent can be the calculator or another person. The object of the game is to complete the fourth side of as many squares as possible. After a square is completed the same player must continue connecting dots until a square is not completed. The game is over when all of the squares have been completed. The winner is the player who has completed the most squares. | No |
| Balloon 1.0 | gamesasm86 | Andreas Finne | 2001-05-28 00:00:00 | You're a balloon and you have to find your way past traps, enemies, etc. The problem is that you slowly loose height. If you land somewhere and stay there for about 1 second, you die. Similar to the old Mac/Atari game "Glider." | No |
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