9 results below.
| Program name | Category | Author | Date added | Description | SS |
| MathSoft-89 1.1.9a | mathbasic89 | John David Ratliff | 2001-06-23 00:00:00 | A comprehensive mathematics toolkit for the TI-89/92+ with support for geometry, calculus, and trigonometry. It has been discontinued. | No |
| Nibbles 68k 3.3 | gamesasm89 | John David Ratliff | 2001-06-23 00:00:00 | Nibbles 68k is a clone of the popular Nibbles game for the TI-89/92+. In Nibbles, you are a snake who eats apples growing larger until you are finally large enough to get to the next level. In this version, there are 10 levels with 3 difficulty settings and 10 speed variations. In addition, it saves the highest score. Works with all AMS versions with the exception of TI-92+ AMS 1.00 (which is very buggy) and possibly TI-89/92+ AMS 2.01 (which has not been tested). | Yes |
| Nibbles 68k 4.0 | gamesasm92p | John David Ratliff | 2002-03-18 00:00:00 | Nibbles 68k is a clone of the popular Nibbles game for the TI-89/92+. In Nibbles, you are a snake who eats apples growing larger until you are finally large enough to get to the next level. In this version, there are 10 levels with 3 difficulty settings and 10 speed variations. In addition, it saves the 5 highest scores. Works on all AMS versions. | No |
| Slider Puzzle 2.2 | gamesasm89 | John David Ratliff | 2001-07-16 00:00:00 | The classic sliding puzzle piece game. You have 15 pieces on a 16-slot board and must maneuver the pieces into order. Note, some puzzles may be unsolvable due to their random generation. Have fun! | No |
| Slider Puzzle 2.2 | gamesasm92p | John David Ratliff | 2001-07-16 00:00:00 | The classic sliding puzzle piece game. You have 15 pieces on a 16-slot board and must maneuver the pieces into order. Note, some puzzles may be unsolvable due to their random generation. Have fun! | No |
| Simon 68k 1.0 | gamesasm89 | John David Ratliff | 2001-07-16 00:00:00 | The classic game of electronic simon. The computer generates a pattern, and you must repeat that pattern. The patterns get more complicated as the game goes on. Complete with speed settings and difficulty levels for added fun. | No |
| Simon 68k 1.0 | gamesasm92p | John David Ratliff | 2001-07-16 00:00:00 | The classic game of electronic simon. The computer generates a pattern, and you must repeat that pattern. The patterns get more complicated as the game goes on. Complete with speed settings and difficulty levels for added fun. | No |
| Checkers 68k 1.0 | gamesasm89 | John David Ratliff | 2001-07-22 00:00:00 | Classic game of Checkers, but with some nice computerized features. Grayscale graphics (though not the best, admittedly). On-calc 2 player support, link-play (between two calculators), and a computer AI to play against. Very nice game. Works on all AMS versions, too. | No |
| Checkers 68k 1.0 | gamesasm92p | John David Ratliff | 2001-07-22 00:00:00 | Classic game of Checkers, but with some nice computerized features. Grayscale graphics (though not the best, admittedly). On-calc 2 player support, link-play (between two calculators), and a computer AI to play against. Very nice game. Works on all AMS versions, too. | No |
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