163 results below.
| Program name | Category | Author | Date added | Description | SS |
| A Puzzle 1.0 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | You try to line up three blocks of the same type by taking two blocks and switching their positions with each other. | Yes |
| Asteroids! 2.1 | gamesasm89 | Don Barnes | 2000-07-15 00:00:00 | Asteroids is a game where you must destroy the moving asteroids. The asteroids start out big, but as you shoot them they get smaller and smaller until they disappear. This game is an excellent port of the Atari version, complete with Grayscale, Smiley and Missing Satellite, and much more. | Yes |
| Battle Demo | gamesasm89 | John Kempen | 2000-07-15 00:00:00 | This is a battle demo program. It's part of a complete game, which isn't finished. All you do is walk around in a 3D world shooting at things you can't destroy. However, this will give you an idea of what it could look like when it's finished, and of it's potential. | No |
| Bigdyna Beta 2 | gamesasm89 | Jean Canazzi | 2000-07-15 00:00:00 | The game is composed of 8 worlds, each one containing 4 rounds + a boss round. The object of each round is to kill all the monsters in it, then find the exit door. | Yes |
| BlackJack 89 | gamesasm89 | Matt Teiken | 2000-07-15 00:00:00 | You bet money and then try to get as close to 21 as possible without going over. | Yes |
| Bomber89 (Bomber Boy) 0.40 Beta | gamesasm89 | Live Bat Programming / CCiA | 2000-07-15 00:00:00 | Bomber 89 is a recreation of the classic game of bomberman. Some of the sprites come directly from the Super Nintendo game "Super Bomber Man 5." Bomberman is a game in which you are a little guy who tries to kill the evil enemies. Your mission is to go through all oth the levels and kill every enemy (there are 15 levels). After every three levels you enter a new round where the game increases in difficulty. There are bonuses along the way which will aid you in your quest. | Yes |
| BoulderDash 1.1b5 | gamesasm89 | Mikael Sundberg | 2000-07-15 00:00:00 | The objective of BoulderDash is to search throughout each cave and collect as many Jewels in as short a time as possible. There are falling boulders and enemies to avoid or use too. | Yes |
| Breakout 0.1 | gamesasm89 | Joe Wingbermuehle | 2000-07-15 00:00:00 | This is the classic game of Breakout! When you hit a brick, sometimes a falling block will fall out of it and they do good things or bad things. | Yes |
| Columns 1.0 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | The goal is to align at least 3 blocks of the same pattern and they will be deleted. There are different skill levels and even a teacher key to quit and save your game. | Yes |
| CraPong! 2.21 | gamesasm89 | Jeff Min | 2000-07-15 00:00:00 | A much cooler version of Pong! Instead of just hitting the ball back and forth, you can also fire at your opponent and try to hit him that way. It's 2 player against the computer AI, which is pretty elusive. It's kinda hard to avoid being shot while still managing to get to the ball before it hits your wall. Check it out, this game is killer! | No |
| CyberBox 1.0 and Level Editor | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | You are a robot who starts at the bottom of a room and wants to escape at the top. You have to find your way through the puzzle to get there. | Yes |
| DStar 89 1.1 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | Dstar89 is a puzzle game. Its goal is very simple: you have to catch all the diamonds in the level with two cursors, a square and a ball. | Yes |
| DStar 2.0x1.1 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | DStar is a puzzle/strategy game wherein you must manuever the black ball and block into positions where you can collect all of the clear balls. It sounds easy, but it isn't. The reason it's not easy is because you cannot move as fast/slow as you choose, rather, you must move until you hit a wall. Bouncing off the walls, you can collect the balls. You can also bounce off your dark block. It's a fun game if you like strategy/puzzle games. | No |
| Demine 1.0 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | You have to clear all the squares on the screen without hitting a mine. Its a puzzle game very similar to MineSweeper. | Yes |
| Diamonds 0.5 | gamesasm89 | Joe Wingbermuehle | 2000-07-15 00:00:00 | Diamonds is a Breakout type game with a twist. Instead of moving a paddle to hit a ball, you move the ball right and left to get certain diamonds. It supports external levels too. | Yes |
| Dr Mario 1.0 | gamesasm89 | Ludvig Strigeus | 2000-07-15 00:00:00 | The object of the game is to destroy all viruses displayed on screen. Each virus can be either white, grey or black. | Yes |
| Dr. Mario 2.0x 1.0 | gamesasm89 | Ludde | 2000-07-15 00:00:00 | Dr. Mario for the TI-89. This game is similar to Tetris, but with an odd twist. You are a Doctor, specifiacally, Dr. Mario (popular Nintendo series character) who must eradicate the virii in the game with drugs. To kill a virus, you must line up matching color pills on top of the virus. It's fun and interesting for people who are bored with 'vanilla' Tetris. Requires the new AMS 2.0x kernel 0.6, but no libraries. You do not need to use the launch() program with it. | No |
| FInvaders89 1.0 | gamesasm89 | Don Barnes | 2000-07-15 00:00:00 | The object of FInvaders is to shoot all of the alien ships as they move toward the planet. You are given 4 lives. You will lose one life each time you are hit by alien fire. If the aliens land, the game is over, no matter how many lives you have. Each wave of aliens is faster and has more fire power than the last. You get an extra guy at 2500, 5000, 10000, etc. | Yes |
| Falldown 2.0x0.1 | gamesasm89 | Thomas Fernique | 2000-07-15 00:00:00 | Falldown is a killer game where you play a ball which must keep falling down between holes in the walls that you run into. It's very addicting and has MANY speed levels. Try it out, you'll like it. | Yes |
| Fernando 3-C and Level Editor 0.29 | gamesasm89 | Patrick Pelissier | 2000-07-15 00:00:00 | You must find the exit door (which can be another thing, like a flower!) or kill the boss. Take item-Power to increase your power. To pass, find keys, switch or ... | Yes |
| Frogger 1.0 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | Frogger is the famous game where you are a little frog which wants to go to its forest. But it has to go through a road with many cars and then jump on logs which are on a river and then to go to the forest and not in the bad water... | Yes |
| Jezzball 1.7 | gamesasm89 | Thomas Fernique | 2000-07-15 00:00:00 | A great game where you must try to block off as much of the screen as you can by drawing lines; but you can't let the moving balls hit the line while it is being drawn. Very addicting. | No |
| Jezzball 2.0x 1.7 | gamesasm89 | Thomas Fernique | 2000-07-15 00:00:00 | Jezzball is similar to the old game of Qix in where you must isolate the two moving objects from one another and capture the screen. To do this, you draw lines across the screen which then gives you control of the place you draw across. It's hard to explain, but it's a fun game, it's easy to play, and it's one of the first games to work under AMS 2.0x. Requires util (the NEW util from the NEW kernel). | No |
| KillBill 1.0 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | The goal is very easy: kill bill!. To kill him, you have a gun so when a Bill's head comes, shoot it. In fact, you will try to kill 10 heads in a level. | No |
| Kwirk 1.01 | gamesasm89 | Ludvig Strigeus | 2000-07-15 00:00:00 | You are the small character trapped in a maze. You have to get out of it. Your path is blocked though, and you have to push around blocks to make a clear way. | No |
| Lander 1.0 | gamesasm89 | Clément Gervaise | 2000-07-15 00:00:00 | This game is very easy to understand : you must land on the moon. You have a vehicle which is the lander, and which can navigate in space. | Yes |
| Light 1.0 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | You have an area where there are 25 lights in a 5*5 level. The goal is to turn on all the lights. | Yes |
| Loyd 1.1 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | Loyd is a puzzle game where you have to make a picture by sliding tiles around in a square. Includes 15 different puzzles. | Yes |
| Manpac0.99 | gamesasm89 | Etienne Plaud Games | 2000-07-15 00:00:00 | You move your guy around collecting all the dots while avoiding ghosts who want to kill you. | Yes |
| Mario92 2.0 | gamesasm89 | Thomas Corvazier | 2000-07-15 00:00:00 | A very good mario game where you try to pass the levels by defeating the enemies. | Yes |
| MegaCar 1.2.1 | gamesasm89 | Thomas Fernique | 2000-07-15 00:00:00 | You race a car around a scrolling track while looking from a birds eye view. This includes a program to make your own tracks. | Yes |
| Mogsoft's Secret Button 1.0 | gamesasm89 | Mogsoft | 2000-07-15 00:00:00 | You run it and then have to find the "secret" button to push before you can quit. Its not really to play but to learn asm cause it has lots of comments and is real simple. | No |
| Morpion 1.0 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | Morpion is a two player game which uses the keys 1-9. You have to draw a line to win. It looks like tic-tac-toe. | No |
| Nibbles 68k 3.3 | gamesasm89 | John David Ratliff | 2001-06-23 00:00:00 | Nibbles 68k is a clone of the popular Nibbles game for the TI-89/92+. In Nibbles, you are a snake who eats apples growing larger until you are finally large enough to get to the next level. In this version, there are 10 levels with 3 difficulty settings and 10 speed variations. In addition, it saves the highest score. Works with all AMS versions with the exception of TI-92+ AMS 1.00 (which is very buggy) and possibly TI-89/92+ AMS 2.01 (which has not been tested). | Yes |
| Phoenix 7.42 | gamesasm89 | Patrick Davidson | 2001-08-05 00:00:00 | Phoenix is a shoot-em-up style game. It's features include many levels, many enemies, smooth gameplay, and the ability to purchase upgrades to your ship. The current version also has multiple difficulty levels and a high score table. | No |
| Pipeline 1.0 | gamesasm89 | Clément Gervaise | 2000-07-15 00:00:00 | You have pipelines you must add to let the water flow the longest time as possible. | Yes |
| Puissance 4 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | It's a two player game, when it's your turn you can select in which column you want to put a token, then the token fall until there is another token (or nothing) under it. After it's the other player turn. The winner is the player which aligns four or more tokens (in any direction). | No |
| Rusty's Ultimate Solitaire 2.1 | gamesasm89 | Rusty Wagner | 2000-10-18 00:00:00 | A good solitare game, similar to the Windows classic. Try to get all the cards stacked in order by suit. | No |
| SMQ Editor 0.9 Beta | gamesasm89 | Don Barnes | 2000-07-15 00:00:00 | This is a level editor for the game Super Mario Quest. It's pretty easy to use once you remember what all the buttons do. | No |
| SameGame 1.1 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | You delete shapes of the same type that are touching each other. The more your delete at once the higher your score. | Yes |
| Slippy 1.1 | gamesasm89 | Thomas Fernique | 2000-07-15 00:00:00 | You move a penguin around on ice trying to push blocks into the water so you can eat all the fish in the level. | Yes |
| Sokoban 1.2d & SokoEdit | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | You have to push boxes to win the game. The problem is that you can only push one box and you can't pull the boxes! Includes 50 levels. | No |
| SolarStriker Pre 1.00 | gamesasm89 | Benoit Scherrer and Brian Tribondeau | 2000-07-15 00:00:00 | Very nice shoot em up flying game. Small file size with a lot to offer. | No |
| Star Wars Othello 89 1.0 | gamesasm89 | Mads Brevik | 2000-07-15 00:00:00 | Play Othello against another human, Jar-Jar, Darth Vader, Yoda, Jabba, Queen Amidala, Chewie, R2D2 or a Stormtrooper. | No |
| Street Fighter II 0.19 Beta | gamesasm89 | Pierre Henninger & Thomas Corvazier | 2000-07-15 00:00:00 | This is a fighting game with two player support either on the same calculator or over the link. It also allows you to select backgrounds and characters. The characters have special moves too and are very animated. | Yes |
| Super Mario Quest 1.0.3 | gamesasm89 | Don Barnes | 2000-07-15 00:00:00 | Almost exactly like the original Super Mario Brothers for the NES. Wonderful sidescroller in grayscale. | No |
| Super TRON 89 1.1 | gamesasm89 | Tim Bavaro | 2000-07-15 00:00:00 | A good Tron game for the TI-89. Try to keep from crashing into the wall (or go through it if you pick that option), yourself, or your opponent for as long as possible. (2 players, non-link) | Yes |
| TI-Movem89 | gamesasm89 | Andreas Nestmann | 2000-07-15 00:00:00 | A small (5K) Sokoban game with 45 levels. | No |
| Tetris 89 0.71 | gamesasm89 | Jimmy Mårdell and Joel Jordan | 2000-07-15 00:00:00 | Tetris is a clone of the popular Russian strategy game. In this game, you must align falling blocks into rows, completing as many rows with a single piece as possible (4 rows with one piece equals a Tetris equals MANY POINTS). This game is very cool with grayscale, one of Mårdell's finest, so check it out now! Requires PlusShell/DoorsOS, util library, and gray4lib library. | No |
| Tetris 89 2.0x0.71 | gamesasm89 | Jimmy Mårdell and Joel Jordan | 2000-07-15 00:00:00 | A Tetris clone for the TI-89 in grayscale. One of the coolest games every created by Jimmy Mårdell, this puzzle game will keep you busy for hours! The object of the game is to eliminate rows of blocks from the game by lining them up into rows the pieces that fall from the top of the board. The more lines you get at once, the better your score. One line is a single, then a double, then a triple? (might have a different name actually), and four is a Tetris. This game takes a LOT of skill. Check it out, you'll LOVE it. Requires launch program (included), the 2.0x kernel version 0.6, gray4lib (included), and util (included). You MUST use the included libraries, because they are specially configured for AMS 2.0x. This game is NOT for AMS 1 calculators, and WILL CRASH YOUR CALC IF YOU TRY TO RUN IT! | No |
| The Next Dimension 1.5 | gamesasm89 | Matt Teiken | 2000-07-15 00:00:00 | This is a grayscale sidescrolling game in which you attempt to return to Earth by traveling through portals, destroying them as you go while trying to keep your oxygen. It comes with external levels and a level editor. This is a very tough, good game. | Yes |
| Tic Tac Toe | gamesasm89 | Steven Reagan | 2000-07-15 00:00:00 | This is an example of the classic Tic Tac Toe game. One player will be x's (x goes first) while the other player will be o's. The object of the game is for the player to get 3 x's or 3 o's in a row according to who goes first. | No |
| Top Skater | gamesasm89 | Abouaf Eric | 2000-07-15 00:00:00 | It's simple game where you are a skateboarder. There's no goal yet but it's just for fun... | No |
| Tower of Hanoi 1.1 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | Tower of Hanoi is a puzzle game where the objective is to move all the disks from the first peg to the third one, without ever putting a larger disk on top of a smaller one. | Yes |
| Tron89 1.1 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | A 2-player nibbles-type game. Try to keep moving without crashing into yourself, the other player, or the walls. Whoever stays allive longest wins. | No |
| Tunnel 1.0 | gamesasm89 | Alban Gervaise | 2000-07-15 00:00:00 | You're moving up a tunnel and you can't hit the walls. The longer your survive the higher your score. | No |
| Tunnl 0.1 alpha | gamesasm89 | Skip Jordan | 2000-07-15 00:00:00 | You're moving up a tunnel and you can't hit the walls. The longer your survive the higher your score. | No |
| Vexed 1.0 | gamesasm89 | Philippe Gervaise | 2000-07-15 00:00:00 | You slide blocks left and right to try and line up two of the same type but you have to take in consideration gravity and chain reactions. | Yes |
| Yoshi 89 1.0 | gamesasm89 | Brandon Sterner | 2000-07-15 00:00:00 | This is a port of the popular game Yoshi from the z80 calculators. The object is to match the falling pieces so that they disappear, or you can eliminate them by trapping them between egg shells. | No |
| Zelda89 0.03b | gamesasm89 | Calculator Central Intelligence Agency | 2000-07-15 00:00:00 | This is like the gameboy version. You go around killing things with your sword and collect stuff. If you like RPG's this is a must. It's realtime fighting too. | No |
| Sonic MisAdventures 0.30 | gamesasm89 | Patrick Pelissier | 2000-07-15 00:00:00 | This game is a very nice clone of the popular Sonic The Hedgehog game. This current version supports all roms except for 2.0x. | No |
| Dragon Warrior 89 0.3b | gamesasm89 | Benjamin Delaware | 2000-07-21 00:00:00 | Dragon Warrior 89 is a tile based RPG, written in C and compiled using TIGCC, which is similar to the 8-bit console Dragon Warriors of yore. Of course, the game has nothing to do with the series, though it looks similar. This is just a beta, and it's horribly bulky at the moment, something I plan to fix very soon. Please feel free to email me with any suggestions, complaints, or errors. | No |
| Sokoban | gamesasm89 | Sébastien Tiby | 2000-07-21 00:00:00 | The goal is to push the rocks in the white squares, moving them with the cursor. It may sound simple, but you can push only one rock at one time, and you can't push walls! Includes on calc level editor! | No |
| Tanks 0.63 | gamesasm89 | Andy Dufilie | 2000-12-28 00:00:00 | A one or two player game where you control tanks and fire missiles. | Yes |
| Tibbles FINAL | gamesasm89 | Janne West | 2000-09-11 00:00:00 | This was meant to be a clone of the game Gnibbles for Gnome, but it has developed to be rather different from the original. It Features nice graphics, 26 levels, 5 speeds with top 10 for each, many options and of course included C source. | Yes |
| Puzzle Bobble 0.5b | gamesasm89 | Richard James | 2000-08-25 00:00:00 | A remake of the classic arcade game Puzzle Bobble with grayscale graphics. | Yes |
| Lemmings 0.5.1.2 | gamesasm89 | Stephan Effelsberg | 2000-09-06 00:00:00 | This game was originally created for TI-92, but can now be enjoyed in the TI-89 and TI-92+, too. Supports up to 32 levels (currently there are only 7). The full source code has been included, you can view, edit and recompile the game, and create your own levels with the great level editor made by Stephan (see the link to the homepage). | No |
| Baseball 89 .8a | gamesasm89 | Sean Kelly | 2000-09-06 00:00:00 | This version is a pre-final release alpha. It has most of the planned features of the final game, and works completely fine. | No |
| CrockMan68k 1.15 | gamesasm89 | Flavien Racine aKa FlashZ | 2000-09-18 00:00:00 | A PacMan-like for all the TI 68k calculators by Flavien Racine. It includes GrayScale, 16*16 sprites, 30*30 levels, a scrolling and 6 monsters. | No |
| Super Car II 0.98x | gamesasm89 | Antoine Jalabert | 2000-09-20 00:00:00 | A car racing game for the TI-89, TI-92, and TI-92+. | No |
| Quest 1.0 | gamesasm89 | Alex Donavon & Patrick Davidson | 2000-10-10 00:00:00 | A space shooter, with weapons upgrades and ship upgrades. A Phoenix clone, which is, in turn, a Space Invaders clone. Runs on AMS v2.03. Requires DoorsOS. | No |
| Phoenix II: Brutality | gamesasm89 | Patrick Davidson | 2000-10-14 00:00:00 | Phoenix the ultimate (?) Shoot-em-up game finally comes to its sequel: Phoenix II- Brutality So come on all ya Phoenix lovers, lets save the Alliance from the enemy again! This game is twice as action-packed as the original Phoenix; With all-new enemies, levels, weapons, cheats, bosses, ships, GFX, story (if there was one before), and more! | No |
| Pacman 2.00 Final | gamesasm89 | Flavien Racine aKa FlashZ | 2000-10-18 00:00:00 | Asimple PacMan for TI-89, but not exactly the same as MANPAC by EPG. In fact, there is : - keys interrupts - GrayScales - scrolling moving ! - English version - Score and HiScore ! - External levels ! - compiled for DoorsOS II v0.98 | No |
| Pipleline 1.1 | gamesasm89 | Flavien Racine aKa FlashZ | 2000-10-18 00:00:00 | Pipeline is a game programmed for the ti89 in assembler (written for doorsos) and which requires the usual libraries to be run. | No |
| Turbo Breakout 68k2.00 Final | gamesasm89 | Flavien Racine aKa FlashZ | 2000-10-18 00:00:00 | An arkanoid like game. | No |
| Worm War 1.0 | gamesasm89 | Andy Dufilie | 2000-11-09 00:00:00 | Worm War is a game where you control a worm and try to trap the others. The worms grow when their heads move, shrink when their heads stop, and die when their tail catches their head. You get 1 point each time another worm dies. You get an extra life for every 20 points, up to 6 lives at a time. | No |
| Othello II2.04 | gamesasm89 | Francois Leiber | 2000-11-17 00:00:00 | A famous strategy game for the TI-89, written in C, with good AI, many functions and nice graphics. | Yes |
| Kye1.0 | gamesasm89 | Dillon | 2000-11-20 00:00:00 | This is a complex and entertaining puzzle game in which you must collect the diamonds. Includes level editor and should work on all AMS and HW versions (tested on AMS 2.05, HW2 calc). | No |
| SUB HUNT 1.2 | gamesasm89 | CalcWare | 2001-01-17 00:00:00 | SUB HUNT is a game in which you are a boat hunting for enemy subs. Works on all AMS and hardware versions. | No |
| BomberMaze68k v0.95 | gamesasm89 | Flavien Racine aKa FlashZ | 2001-01-16 00:00:00 | Here is a new BomberMan like for the TI-68k calculators, such as BigDyna and all the others... There are a lot of bonuses, a lot of levels and GFXs... Try it, and you'll see =) | No |
| Alien Invasion 1.5 | gamesasm89 | Jason Ho | 2001-03-05 00:00:00 | "This is an advanced nostub space shooting game written completely in C. It can run up to 70 frames per second (fps). Instead of just mowing down the enemies by holding down fire, Alien Invasion requires careful planning, fast thinking, and good judgement. This game is very addicting so download it!" | No |
| Alien Invasion - Directors Cut v1.0 | gamesasm89 | Jason Ho | 2001-02-25 00:00:00 | This is a MOD of the space shooting game Alien Invasion. Basically, this version of Alien Invasion is the way I like it best. The original Alien Invasion released was a version of the game that satisfied most people, but Alien Invasion Directors Cut is exactly how i would have made it if it was only for myself. The directors cut version is a bit harder than the original, but who knows, you might find this version to be even better than the original Alien Invasion! | Yes |
| Another Mario 1.04 | gamesasm89 | loadall | 2001-04-14 00:00:00 | Yet another MarioLand clone for the TI-89, version 1.04 | No |
| Alien Invasion: Eye Candy 1.0 | gamesasm89 | Louis Tovar | 2001-03-08 00:00:00 | Alien Invasion: Eye candy edition | No |
| Total Destruction Beta 0.7 | gamesasm89 | Dark Angel | 2001-05-05 00:00:00 | Real Time strategy game on TI89 / TI92+; RTS is the kind of Warcraft, Total Annihilation, ... New graphics, and missions! | No |
| Worms 89 1.08 | gamesasm89 | Jean-Christophe Budin | 2001-07-14 00:00:00 | Worms 89 is a clone of Worms 2 or Worms Armageddon, famous games on PC. To play it, you must be two players. Each player commands a worms team, the goal is to kill the opponent's team, reducing their life to 0 points, sending them out of the map or sending them into the map's holes. At the beginning of each turn, a player control one of his worms. You can move them, use a weapon and hurt an opponent worm. The worms of the two players are different : player 1 controls white worms whereas player 2 controls black worms. | No |
| Total Annihilation 1.0 | gamesasm89 | Morgan Davies | 2001-08-14 00:00:00 | 40 Mario levels. | No |
| TI-Pang v0.2b | gamesasm89 | Flavien Racine aKa FlashZ | 2001-04-30 00:00:00 | TI-Pang is a great Pang-like game programmed in ASM/Nostub with grayscales and pretty gfx :) | No |
| ME 1.8 | gamesasm89 | jimi mudgett | 2001-06-17 00:00:00 | ME (minus-element) is a Shot'em down game where the point of the game is to blow up the houses and ubduct the people. But you have to be a fast shooter. This game also takes strategy. Many Wepons and wepon upgrades. If you like shooters this one you should download. | No |
| Slider Puzzle 2.2 | gamesasm89 | John David Ratliff | 2001-07-16 00:00:00 | The classic sliding puzzle piece game. You have 15 pieces on a 16-slot board and must maneuver the pieces into order. Note, some puzzles may be unsolvable due to their random generation. Have fun! | No |
| Simon 68k 1.0 | gamesasm89 | John David Ratliff | 2001-07-16 00:00:00 | The classic game of electronic simon. The computer generates a pattern, and you must repeat that pattern. The patterns get more complicated as the game goes on. Complete with speed settings and difficulty levels for added fun. | No |
| Checkers 68k 1.0 | gamesasm89 | John David Ratliff | 2001-07-22 00:00:00 | Classic game of Checkers, but with some nice computerized features. Grayscale graphics (though not the best, admittedly). On-calc 2 player support, link-play (between two calculators), and a computer AI to play against. Very nice game. Works on all AMS versions, too. | No |
| m-Tetris 1.0 | gamesasm89 | uhfx@yahoo.com | 2001-07-13 00:00:00 | Another Tetris? - Yes, I just wanted to make something simple and nice, others were just flickering too much or else... this one was designed to be a classic tetris, nothing else. The game is automatically saved when you leave (if not archived). Source code included. This is a "nostub" program. That means it doesn't require any shell or libraries or any extra files on your calculator. It should still work if you have a shell installed. Simply transfer files to your calculator, type mtetris(), and press enter. | No |
| Rock Paper Scissors Roulette! 1.1 | gamesasm89 | James Maier | 2001-07-17 00:00:00 | The classic game of Rock Paper Scissors combined with Russian Roulette. | Yes |
| Run 21 1.3 | gamesasm89 | Britt Neighbors | 2001-07-28 00:00:00 | This is a very addicting card game that can be found on most touch screen arcade games. It uses flib for enhanced graphics and fast gameplay. Try to get 5 hands of 21 as fast as you can. The game can keep up to six high scores. | Yes |
| JesJump - A JEsystems Production v1.0 | gamesasm89 | Malcolm Smith | 2001-08-07 00:00:00 | In this puzzle game written in nostub C, you have to climb all the way to the top of the level by picking up/placing blocks, and jumping on them. This game features grayscale, sound, physics, monsters with AI, a block counter, a level timer, difficulty options, external levels, level set capability, and an external level editor! | Yes |
| Platinum Edition 0.99 | gamesasm89 | Patrick Davidson | 2001-12-07 00:00:00 | The Platinum Edition of Phoenix! This is an advanced shoot-em-up game for the TI-89, with game has very smooth gameplay with many objects onscreen. It has grayscale, scrolling backgrounds, many different types of enemies, many different levels, the ability to buy additional items, eight possible weapons for your ship, a high score table, multiple difficulty levels, and allows you to save the game at any point. The game only takes about 15K of your memory. It is supplied with full source code. The program is in public domain so it may be copied or modified without any restrictions. This is a nostub program so no shell or kernel is required. | Yes |
| Drifter 3.00 | gamesasm89 | Eric Burgess | 2001-10-26 00:00:00 | Original take on the common 'tunnel' game, with a unique control and scoring system. | Yes |
| Monster 0.26 | gamesasm89 | Patrick Davidson | 2001-12-10 00:00:00 | A grayscale breakout-like game with bonuses and scrolling. | Yes |
| Hungry Snake 1.00 | gamesasm89 | Ty Taylor | 2001-11-17 00:00:00 | A nibbles type game with enemy snakes and balls that try to kill you. | Yes |
| Command to Conquer 2.20 | gamesasm89 | Ty Taylor | 2001-11-17 00:00:00 | A turn based strategy game with units from Command&Conquer. | Yes |
| Car Jam v1.52 | gamesasm89 | Cody Cutrer | 2002-01-24 00:00:00 | This is a clone of Car Jam for PC/Rush Hour for the 89. Main difference: greyscale car graphics! You move the cars in the parking lot to get your car out. Now has multiple external levelsets, with a total of 32 levels. Fixed bug that crashed calc on exit. | Yes |
| The Insane Game v1.1 | gamesasm89 | Greg Dietsche | 2002-02-15 00:00:00 | This is a clone of the classic puzzle game for the TI-86 by Martin Hock. It features Puzzle Mode, Action Mode, and 2 Player Link Play. This is a NOSTUB program. | Yes |
| TENNIS89 BETA 1 | gamesasm89 | Jared Verdi | 2002-02-10 00:00:00 | This is a remake of the classic Nintendo Gameboy game TENNIS. At the current time BETA RELEASE 1 There is a 1 Player Version available for the TI-89 and TI-92 plus. There are plans to create a 2 player version, though I have no release date in mind. This is the first public release, and there are still plenty more features that i have yet to implement, serving for example, though they are in the works. | Yes |
| Fury of the Furries 89 | gamesasm89 | Jiri Bazant | 2003-01-29 00:00:00 | Legendary Amiga and PC game on calc. Contains now complete desert world (10 levels) + 5 forest levels. Fury can fire, swim, pickaxe and at last CLIMB, all in dynamic screen scrolling and moving, which respect all physical laws. Allows redefine keys. | No |
| The Legend of Zelda: Link's Awakening v1.0 | gamesasm89 | Jason Ho | 2003-02-01 00:00:00 | This is the first release of The Legend of Zelda: Link's Awakening, a popular | | game for the gameboy. I have released this as a demo only to show people whats | | coming. By no means am i going to leave it as a demo, like too many Zelda games out | | there. Mostly I just wanted to get the word out that its in the making. | No |
| BF Compiler | gamesasm89 | Carl Mitchell | 2003-02-08 00:00:00 | This program converts BF code into a string, which contains a Define statement that makes a program from it. A version that converts directly to ASM should come sometime soon. | No |
| Crazy Quilt | gamesasm89 | Stoopid Guy | 2003-02-09 00:00:00 | A game in which you are given a pattern to find in a large random 'quilt' with many different patterns. Totally graphical game, and a GUI. Highscore features, two modes of play. 5 different difficulty levels. | Yes |
| Gran Torismo | gamesasm89 | David COZ | 2003-05-28 00:00:00 | This program was written in C using TIGCC,so you don't need
any kernel,nor libraries...After having sent all the files (gt.89y,gt.89z,trackbin.89y) to your TI,just tape gt() in the home screen and enjoy the game !
The Game uses the great rountines from Extgraph,thanx to Thomas Nussbaumer |
No |
| SPACE WARS | gamesasm89 | Wolfgang Dietze | 2003-08-22 00:00:00 | Space Wars is an advanced space shooter with intelligent enemies and lots of weapons and shield upgrades. | No |
| period89.zip | gamesasm89 | Author Unknown | 2000-04-17 00:00:00 | No | |
| Tron.zip | gamesasm89 | Author Unknown | 2002-02-09 00:00:00 | No | |
| laser.zip | gamesasm89 | Author Unknown | 2001-12-06 00:00:00 | No | |
| Robots.zip | gamesasm89 | Author Unknown | 2000-11-01 00:00:00 | No | |
| phx89.zip | gamesasm89 | Author Unknown | 2001-08-03 00:00:00 | No | |
| lombeta.ZIP | gamesasm89 | Author Unknown | 2008-02-10 00:00:00 | No | |
| run21b.zip | gamesasm89 | Author Unknown | 2002-03-28 00:00:00 | No | |
| tic300.zip | gamesasm89 | Author Unknown | 2000-08-11 00:00:00 | No | |
| drifter201.zip | gamesasm89 | Author Unknown | 2001-10-22 00:00:00 | No | |
| ufohunt.zip | gamesasm89 | Author Unknown | 2001-01-31 00:00:00 | No | |
| UVDemo.zip | gamesasm89 | Author Unknown | 2001-03-14 00:00:00 | No | |
| Fier Fur.zip | gamesasm89 | Author Unknown | 2001-07-18 00:00:00 | No | |
| Ltank_v1.zip | gamesasm89 | Author Unknown | 2001-04-10 00:00:00 | No | |
| duke68k.zip | gamesasm89 | Author Unknown | 2002-03-31 00:00:00 | No | |
| platinum-ti890.zip | gamesasm89 | Author Unknown | 2001-10-13 00:00:00 | No | |
| total.zip | gamesasm89 | Author Unknown | 2001-03-31 00:00:00 | No | |
| bomber2p.zip | gamesasm89 | Author Unknown | 2000-01-18 00:00:00 | No | |
| dmaster.zip | gamesasm89 | Author Unknown | 1999-08-16 00:00:00 | No | |
| falldown.zip | gamesasm89 | Author Unknown | 1999-02-12 00:00:00 | No | |
| rpgdemo v.0.5.zip | gamesasm89 | Author Unknown | 2002-03-13 00:00:00 | No | |
| CarJam891.zip | gamesasm89 | Author Unknown | 2002-01-05 00:00:00 | No | |
| Jumpjet.zip | gamesasm89 | Author Unknown | 2000-08-23 00:00:00 | No | |
| jaws.zip | gamesasm89 | Author Unknown | 2002-04-03 00:00:00 | No | |
| aerox.zip | gamesasm89 | Author Unknown | 2000-04-06 00:00:00 | No | |
| checkers68k.zip | gamesasm89 | Author Unknown | 2001-06-26 00:00:00 | No | |
| bscrew0.zip | gamesasm89 | Author Unknown | 2001-06-12 00:00:00 | No | |
| monster.zip | gamesasm89 | Author Unknown | 2001-12-06 00:00:00 | No | |
| bombermaze.zip | gamesasm89 | Author Unknown | 2001-08-22 00:00:00 | No | |
| Light_on.zip | gamesasm89 | Author Unknown | 2001-06-03 00:00:00 | No | |
| hi2.89z | gamesasm89 | Author Unknown | 2008-02-10 00:00:00 | No | |
| calcwars0.zip | gamesasm89 | Author Unknown | 2003-05-28 00:00:00 | No | |
| rpgdemo_v.0.1.zip | gamesasm89 | Author Unknown | 2001-12-21 00:00:00 | No | |
| POKEMON 3.50.zip | gamesasm89 | Author Unknown | 2001-04-06 00:00:00 | No | |
| platinum-ti89.zip | gamesasm89 | Author Unknown | 2001-07-08 00:00:00 | No | |
| ai1.5.zip | gamesasm89 | Author Unknown | 2001-02-22 00:00:00 | No | |
| jumpjet.zip | gamesasm89 | Author Unknown | 2003-02-26 00:00:00 | No | |
| CrashLib.zip | gamesasm89 | Author Unknown | 2003-01-18 00:00:00 | No | |
| Tetris.zip | gamesasm89 | Author Unknown | 2001-12-23 00:00:00 | No | |
| bscrew.zip | gamesasm89 | Author Unknown | 2001-06-12 00:00:00 | No | |
| rpgdemo_v.0.10.zip | gamesasm89 | Author Unknown | 2001-12-21 00:00:00 | No | |
| rushhour.zip | gamesasm89 | Author Unknown | 2001-03-30 00:00:00 | No | |
| ME.ZIP | gamesasm89 | Author Unknown | 2008-02-10 00:00:00 | No | |
| ontheriver.zip | gamesasm89 | Author Unknown | 2001-04-04 00:00:00 | No | |
| fatdemo.zip | gamesasm89 | Author Unknown | 2001-03-04 00:00:00 | No | |
| CarJam890.zip | gamesasm89 | Author Unknown | 2002-01-05 00:00:00 | No | |
| pokemon3.30.zip | gamesasm89 | Author Unknown | 2001-03-31 00:00:00 | No | |
| Diamonds89.zip | gamesasm89 | Author Unknown | 2002-03-19 00:00:00 | No | |
| Tennis89Beta1.zip | gamesasm89 | Author Unknown | 2002-02-10 00:00:00 | No | |
| zshw1.zip | gamesasm89 | Author Unknown | 2001-07-08 00:00:00 | No | |
| CarJam89.zip | gamesasm89 | Author Unknown | 2002-01-05 00:00:00 | No | |
| Diamonds890.zip | gamesasm89 | Author Unknown | 2002-03-19 00:00:00 | No | |
| calcwars.zip | gamesasm89 | Author Unknown | 2003-05-28 00:00:00 | No | |
| nibbles68k.zip | gamesasm89 | Author Unknown | 2001-03-12 00:00:00 | No |