53 results below.
| Program name | Category | Author | Date added | Description | SS |
| Asteroids 0.1 ß | gamesfargoii92 | Don Barnes | 2000-07-15 00:00:00 | A clone of the Asteroids game from Atari. You are a ship in space that has to blow up the asteroids, hence the name. The asteroids turn into smaller pieces which fly around the screen. Don't let them hit you and destroy your ship! Requires flib and hufflib. | Yes |
| BigDyna ß2 | gamesfargoii92 | Jean Canazzi | 2000-07-15 00:00:00 | A clone of the popular Dynablasters game. Excellent grayscale graphics. Get it NOW! You won't be sorry. Requires flib, linelib, and shrnklib. | Yes |
| Bingo 0.7 | gamesfargoii92 | Christophe Fondacci | 2000-07-15 00:00:00 | A "Guess The Number" game. It's nothing like Bingo in the U.S. You just guess a number within a range and it tells you if you guessed too high or too low. Simple, but enjoyable. Requires flib and hexlib. | Yes |
| Bomber 1.0 | gamesfargoii92 | Christophe Fondacci | 2000-07-15 00:00:00 | This is a port of the famous game boy game bomberman, in which you blow up enemies looking for the exit from the level. Requires flib, graphlib, and gray4lib (all included). | Yes |
| BoulderDash ß5 | gamesfargoii92 | Skip Jordan | 2000-07-15 00:00:00 | A maze game where you run around collecting jewels, but avoiding the boulders that could fall on your head killing you. This is where it gets the name, because you have to avoid BOULDERS while you DASH through a maze. Requires flib and gray4lib. | Yes |
| Breakout 0.1 | gamesfargoii92 | Joe Wingbermuehle | 2000-07-15 00:00:00 | A game of breakout, an arcade game where you bounce a ball from a block which you move horizontally across the screen. The ball hits the blocks on the 'board' and breaks them. BREAK the blocks OUT -- Breakout. Contains many features, including bonus blocks that add to your score, add lives, and change the level. Requires flib, hexlib, and gray4lib. | Yes |
| Diamonds 1.0 | gamesfargoii92 | MarkuSoft | 2000-07-15 00:00:00 | A port of the computer game Diamonds, in whihc you try to break bricks using specific rules. Requires flib. | Yes |
| Diamonds 2.7 | gamesfargoii92 | Alan Hylton | 2000-07-15 00:00:00 | A version of Diamonds for the 92, which is like the compupter game but slows down when you move the ball sideways. Requires flib. | Yes |
| Dragon III: Protectors of the Legacy 1.15 | gamesfargoii92 | Bryan Rittmeyer | 2000-07-15 00:00:00 | A Role Playing Game starring you, a wizard, who is on a quest to get to a cave to battle (and slay) a mighty dragon. Great graphics; very involved! Requires flib and gray4lib. | Yes |
| Dumb Adventure 2.0 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | Simple text-driven RPG where you repeatedly kill dragons and eat food to gain strength. There is no purpose or storyline, hence the name "Dumb Adventure" Requires flib. | Yes |
| Dune IV ß1 | gamesfargoii92 | Bataille Drakaris | 2000-07-15 00:00:00 | Strategy game based on Dune II for the PC. Requires flib, hexlib, and gray4lib. | Yes |
| Dyna 92 2.0 | gamesfargoii92 | Dolphy | 2000-07-15 00:00:00 | A two-player bomberman game in which you try to blow up your opponent before they beat you. Requires flib and hexlib. | Yes |
| FConnect 4 1.1 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | A Connect 4 strategy game for the TI-92. You drop circular disks (actually X and O's because it doesn't have color) onto a gameboard trying to CONNECT 4 of your pieces in a row. It doesn't tell when you win, but it at least allows you to play a good game against a friend. Requires flib and hexlib. | Yes |
| FInvaders 2.1 | gamesfargoii92 | Don Barnes | 2000-07-15 00:00:00 | Clone of the popular Space Invaders arcade game, one of the most popular games of all time. (Surely you've heard of it? No? Where have you been, under a rock?) Anyway, you are a spaceship defending planet Earth from the evils of space by killing a barage of oddly synchronized robotic aliens who shoot missles at you. There are bonus 'motherships' that occasionally fly across the top. Hours of fun, great re-creation. Requires flib. | Yes |
| FMovem | gamesfargoii92 | Andreas Nestmann | 2000-07-15 00:00:00 | Puzzle game where you must move the circular discs to specific locations on the maze in order to complete the level. It's not as easy as it seems, and to top things off, they're 45 levels to play. Requires flib. | Yes |
| FTron 1.0 ß2 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | The dual-snake Nibbles game where you must avoid hitting walls or the other snake. Kind of difficult to play with a single calculator, but there're SO MANY clones, it must be popular. Requires flib. | Yes |
| Falldown 2.1 | gamesfargoii92 | Thomas Fernique | 2000-07-15 00:00:00 | A simple game in which you are a ball which has to keep falling through holes in the wall downwards to reach the bottom. There is no bottom, by the way, it's just to see how long you can last. Includes 5 difficulty settings from Very Easy to Very Hard and has power-ups in the levels. Requires flib and hufflib. | Yes |
| Fernando 3 2.5 | gamesfargoii92 | Patrick Pelissier | 2000-07-15 00:00:00 | A Sonic-the-Hedgehog like game where you move a character around collecting rings to complete levels. Requires flib, gray4lib, fer3lib (included), and pk92lib (included). | Yes |
| GNU Hell on Earth 0.16 | gamesfargoii92 | Mathieu Lacage | 2000-07-15 00:00:00 | A 3D maze game which demonstrates the power of his 3D raycasting engine. The entire thing is 'copylefted' which means it includes full source code and always will. Great for developers who want to make 3D action games, but don't know how to do the graphics. Requires flib and hexlib. | Yes |
| JezzBall 1.6 | gamesfargoii92 | Thomas Fernique | 2000-07-15 00:00:00 | An action game where you trap two balls between walls which you create yourself by drawing vertical lines on the screen. The object is to 'win' 75% of the screen by driving the balls away from you. If the balls hit you when you're drawing a wall, you die. It's similar to the Qix games for the Atari, but you can only make vertical walls; no deviations. Requires flib. | Yes |
| Lode Runner 2.3 | gamesfargoii92 | Jason Burke | 2000-07-15 00:00:00 | You travel around a maze collecting boxes and destroying enemies by drilling holes in the floor for them to fall into. Very popular during the 8-bit computer era of the 1980's. (this one is a clone of the Commodore 64 version -- but I played in on my Apple II+) Requires flib and gray4lib. | Yes |
| Mario 92 2.0 | gamesfargoii92 | Thomas Corvazier | 2000-07-15 00:00:00 | A clone of the popular Super Mario Brothers game for the NES. Has numerous levels and excellent game play. Also comes with a level editor to make your own levels of the game. Requires flib and hexlib. | Yes |
| Megacar 1.0 | gamesfargoii92 | Thomas Fernique | 2000-07-15 00:00:00 | A racecar game where you race around a track trying to get the best time. It's hard to control the car, but it's really fun trying. Try it, you'll like it! Requires flib. | Yes |
| Mine Hunt 1.0 | gamesfargoii92 | MarkuSoft | 2000-07-15 00:00:00 | Similar to Minesweeper, in this version you have to travel from point to point triggering each square you go through. It will tell you how many mines you're near, but you cannot pick any square to select. In a normal Minesweeper game, you wouldn't pick consecutive squares (at least not if you want to win). Requires flib. | Yes |
| Monopoly ß1 | gamesfargoii92 | Daniel Plaisted | 2000-07-15 00:00:00 | A mainly text version of the popular Parker Brother's board game. You travel around the board collecting properties with your money trying to get all the property in a certain category, thereby giving you a partial monopoly. Next to scrabble, this is probably the most famous board game in the world. Requires flib and linelib (included). | Yes |
| Nibbles | gamesfargoii92 | Stilgar | 2000-07-15 00:00:00 | A Nibbles snake game for the TI-92, ported from Stilgar's version for Fargo I. You're a snake who runs around the screen eating apples (blocks) growing larger until you complete the level. There are 10 levels and 10 speed settings making it a very challenging game. Requires flib. | Yes |
| PacMan 1.0 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | A PacMan clone for the TI-92. You are PacMan, a character who is basically a pizza missing a slice (that's the actual inspiration, believe it or not) who goes around eating pellets on a game board avoiding the ghosts who want to kill PacMan. There are no power pellets in this game, so it's impossible to get very far. Requires flib and hufflib. | Yes |
| Phoenix 7.42 | gamesfargoii92 | Patrick Davidson | 2001-08-05 00:00:00 | A shoot-em-up action game where you are a ship who travels through space (similar to a Tunnel) killing aliens, big and small. This game includes power ups which you get by collecting the money ($) that the aliens lose when you kill them. Many levels, difficulties, and weapons. One of the best games EVER created. No libraries required. | Yes |
| Power 4 | gamesfargoii92 | Julien Coppolani | 2000-07-15 00:00:00 | A connect-4 (or Puisannce in France) type game where you must align 4 circular discs into a row, hence the name Connect 4. This program has no computer AI but does know when a player has made 4 in a row. Requires flib. | No |
| Race 1.0 | gamesfargoii92 | MarkuSoft | 2000-07-15 00:00:00 | You race your car around a track. It's difficult to control the car, but very fun. Includes check points so if you miss them, the lap won't count. Requires flib. | Yes |
| Rusty's Ultimate Solitaire 1.52 | gamesfargoii92 | Rusty Wagner | 2000-07-15 00:00:00 | A Solitaire game with GREAT grayscale graphics. Another great program from Rusty Wagner. The object is to line up the cards by suit in order from low to high where an Ace is the lowest and the King is the highest following 2-Q respectively. Requires flib and gray4lib. | No |
| SameGame 1.1 | gamesfargoii92 | Skip Jordan | 2000-07-15 00:00:00 | Based on the famous game, you move your cursor around the board eliminating pieces by clicking on the ones that match up. The strategy lies in being able to position the pieces so that none will be left in the end. Very hard, but very fun, too! Ported from Jimmy Mårdell's version for Fargo I. Requires flib. | Yes |
| Sim92 0.2 | gamesfargoii92 | Quentin Garnier | 2000-07-15 00:00:00 | Connect the points with lines trying to be the first to make a triangle. It's a two-player game, but if you don't speak French, here's a hint: Joueur means Player. So if it says: Joueur 1, it means it's Player 1's turn. Requires flib. | Yes |
| Sonic MisAdventures 0.30 | gamesfargoii92 | Microsheep | 2000-07-15 00:00:00 | Sonic the Hedgehog for the TI-92 in Fargo! It's fast, he's cool, and it's a great game! It's not done yet, i.e. no bosses (and I didn't see any monsters yet), but it's a beta, and it'll be cool when it's done. | No |
| Super Mario Quest 1.0.3 | gamesfargoii92 | Don Barnes | 2000-07-15 00:00:00 | An excellent rendition of the classic Super Mario Brothers game for the Nintendo (NES/Dandy/Famicom), but with many differences. It's not supposed to be a direct clone, so it has unique levels, and can even be customized. Requires LOTS of memory (45-50 K free), so you may need a TI-92 II/e with the 256K of RAM or a RAM extention for your normal TI-92. You will also need (maybe) to convert the program to a format transferrable by the graphlink program. Read the instructions -- they'll save your life (and maybe your sanity, too). :) | No |
| SuperCar 1.0 | gamesfargoii92 | Thomas Fernique | 2000-07-15 00:00:00 | A racing car program with customizable tracks. Track editor for DOS can be found on ticalc.org. Very cool game. The most fun is in trying to keep the car on the road. Similar to the MegaCar series (written by the same author), but with noticable differences to make it better/more efficient. Requires flib (included). | No |
| Supercar II 0.91 | gamesfargoii92 | Antoine Jalabert and Thomas Fernique | 2000-07-15 00:00:00 | Supercar is a cool racing game made in BASIC. It comes complete with 9 tracks, multiple vehicles and some interesting driving quirks. If you like racing games, you'll LOVE SuperCar II! Requires flib and hufflib. | Yes |
| TI-Wolf 1.00 | gamesfargoii92 | Jeppe Skovgaard | 2000-07-15 00:00:00 | A clone of the Wolfenstein-3D action game for the PC and MAC. It has levels and doors that can be wandered and opened, respectively. However, there aren't any monsters yet so it's not much of a game. More like a prototype for a 3D raycasting engine (seems to be a lot of engines out there, but not many games USING them). Requires gray4lib. | Yes |
| Technoid 1.0 | gamesfargoii92 | OWK | 2000-07-15 00:00:00 | A clone of the popular Arknoid game in which you bounce a ball from a block in an attempt to break the bricks above you to complete the level and gain points. Requires flib. | Yes |
| Tetris 2.3 | gamesfargoii92 | MXM Projects | 2000-07-15 00:00:00 | The classic Russian strategy game where you have to align pieces of a puzzle to make solid horizontal lines which then collapse. If you don't break enough lines, you hit the ceiling, and subsequently lose the game. This is a clone of the Gameboy version from Nintendo, which includes 10 initial speed settings and 6 levels of block heights for added challenge. However, there is a bug in the scoring routine. You cannot get more than 655360 points (not that anyone ever has). If you do, the score will be distorted. Requires flib, gray4lib, and mxmlib (included). | Yes |
| Tetris 1.0 | gamesfargoii92 | Martin Zeppenfeld | 2000-07-15 00:00:00 | A clone of the popular Russian strategy game. It's not very graphical, and has no scoring system, but it's VERY small, so you can use it even if memory's at a premium. Requires flib and mzlib. | Yes |
| Tic Tac Toe 1.0 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | A one player version of Tic Tac Toe with a sophisticaed computer controlled AI. It's hard to win against it, so it's fun. But then again, how fun is Tic Tac Toe, really? Maybe 3D Tic-Tac-Toe, but not normal. That's just something you do when you're on vacation and have to travel in a car for 10-20 hours. Requires flib and hexlib. | Yes |
| Tic Tac Toe 1 | gamesfargoii92 | Jerome Cornet | 2000-07-15 00:00:00 | A two-player version of Tic-Tac-Toe. It has decent graphics, but it does not know when a player wins, so you'll just have to work it out yourself. Requires flib. | Yes |
| Tron 92 | gamesfargoii92 | Philippe Plantier | 2000-07-15 00:00:00 | Another tron port for the 92; this one has a split screen perspective, making it easier to tell which snake is which, but harder to tell how much room is left before you crash. No libraries required. | Yes |
| Tunnel 0.5 | gamesfargoii92 | Christophe Fondacci | 2000-07-15 00:00:00 | Another version of the Tunnel program, the game in which you travel through a tunnel avoiding collision with the walls. The standard version is easier than Tunnl, but includes a harder version which is MUCH faster. Requires flib, hexlib, and linelib. | Yes |
| Tunnl 1.0 | gamesfargoii92 | Skip Jordan | 2000-07-15 00:00:00 | You travel through a tunnel trying to avoid the walls. The simple ones are always the best. Requires flib and graphlib. | Yes |
| World in 3D 0.33 | gamesfargoii92 | SiliconE | 2000-07-15 00:00:00 | A 3D maze game where you travel through killing monsters. Similar to Doom, Wolfenstein, Quake, Dune, and the likes. Excellent example of a 3D raycasting game engine. Requires flib. | Yes |
| Zahlrat 2.4 | gamesfargoii92 | Mr. Smile | 2000-07-15 00:00:00 | A simple number guessing game. To play, you simply pick numbers in the range of 0 to 999, and then it adjusts the range for you to tell you if you guessed high or low. Available in German and English. Zahlrat means 'Number Advisor', btw. Requires flib. | Yes |
| CrockMan68k 1.15 | gamesfargoii92 | Flavien Racine aKa FlashZ | 2000-09-18 00:00:00 | A PacMan-like for all the TI 68k calculators by Flavien Racine. It includes GrayScale, 16*16 sprites, 30*30 levels, a scrolling and 6 monsters. | No |
| Minesweeper | gamesfargoii92 | Vili Jussila | 2000-07-15 00:00:00 | A clone of the Windows Minesweeper game. You 'click' on certain places on the board to search for mines marking the place you think they're at. Don't hit a mine! The faster the better! Requires flib. | No |
| dungeon.zip | gamesfargoii92 | Author Unknown | 1998-03-22 00:00:00 | No | |
| phx92.zip | gamesfargoii92 | Author Unknown | 2001-08-03 00:00:00 | No | |
| Phx92.zip | gamesfargoii92 | Author Unknown | 2001-02-06 00:00:00 | No |